GPU Accelerating My Electrodynamics Solver Using Claude Code
March 1, 2026
Claude Code with Opus 4.6 wrote a JAX-based GPU backend for a complex multiparticle boundary-condition electrodynamics solver, achieving up to 12X speedup
Exploring computer graphics, performance optimization, scientific computing, data visualization, and agentic AI through code and research
March 1, 2026
Claude Code with Opus 4.6 wrote a JAX-based GPU backend for a complex multiparticle boundary-condition electrodynamics solver, achieving up to 12X speedup
January 29, 2026
How I built a 16k-line Rust TUI in one week without writing or reading any code, using Claude Code and parallel agents to manage Git worktrees.
January 14, 2021
A ray tracing tutorial series for OptiX 7 starting from the basics and covering advanced topics from materials and real-time animation
November 7, 2020
When using Matplotlib, animations of a large number of circles becomes slow. Using OpenGL, over a million circles can be animated in realtime.
October 14, 2020
Compare the performance of different FFT implementations, using Python
September 25, 2020
Given two or more Delaunay tessellations, you may be interested in measuring how much they overlap with one another